Syllabus: AQA - GCSE Businesss
Module: 3.1 Business in the Real World
Lesson: 3.1.4 Stakeholders
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Introduction
This article explores AQA GCSE Business – 3.1.4 Stakeholders, a key part of the 3.1 “Business in the Real World” unit. The topic is designed to help students understand how various stakeholders — such as owners, employees, customers, suppliers, and the local community — influence and are affected by business decisions.
For teachers, SLT and careers leads, this section provides an excellent opportunity to bridge classroom content with real-world business behaviour, strategic thinking, and career-related learning. The specification outlines the importance of recognising stakeholder interests, conflicts, and influence, aligning perfectly with Ofsted’s emphasis on “real-world relevance” and Gatsby Benchmark 4 (Linking curriculum learning to careers).
This is a topic where the classroom can come alive with roleplay, scenario-based thinking, and decision-making exercises — and there’s no need for complicated resources or weeks of planning. Let’s get into it.
Key Concepts
According to the AQA GCSE Business specification, students must understand:
Who stakeholders are: Including owners, employees, customers, suppliers, local community, government, and pressure groups.
Stakeholder objectives: For example, employees want job security and fair pay; customers want value and quality; shareholders want returns.
How stakeholders are affected by business activity: For example, redundancies during restructuring, or price increases passed onto customers.
How stakeholders influence business decisions: E.g. trade union action, media pressure, or shareholder voting.
Potential conflicts between stakeholder groups: Such as employee pay demands vs. shareholder profits, or environmental concerns vs. business expansion.
How and why stakeholder priorities might change as a business evolves (e.g. from a start-up to a large company).
These concepts are best explored through practical examples and active learning, as they offer fertile ground for discussion, debate, and critical thinking — all vital skills for both assessment and the world beyond school.
Real-World Relevance
The impact of stakeholders is visible in nearly every business headline. Consider:
BrewDog, once hailed as a start-up success, has faced backlash from former employees over workplace culture, highlighting how employee voices can shape brand perception and trigger change.
Deliveroo’s IPO was undermined by concerns about workers’ rights, demonstrating how investor decisions are influenced by stakeholder treatment.
Starbucks’ local community programmes in economically deprived UK towns show how businesses adapt their strategies to win over local stakeholders — and protect their brand image.
Small-scale examples work too. A local hair salon raising prices might lose regular customers. A family-run café switching suppliers could spark complaints from staff about product quality. These examples help bring stakeholder theory to life.
How It’s Assessed
This topic is typically assessed via:
Multiple-choice or short-answer questions testing understanding of stakeholder groups and their objectives.
“Explain” and “analyse” questions requiring students to explore the impact of business decisions on stakeholders.
Extended response questions (9 markers) where students evaluate the most significant stakeholder impacts or justify a decision from a stakeholder perspective.
Students need to be comfortable using command words like explain, analyse, and justify. Diagrams such as stakeholder maps or influence-interest grids can support structure in longer responses, especially for middle-to-lower attainers.
Encourage students to link ideas in logical chains, e.g.:
A price increase → may upset customers → leading to reduced sales → which could affect profits and ultimately shareholder returns.
Enterprise Skills Integration
This topic is a natural fit for developing real-world enterprise skills, particularly:
Problem-solving: Students assess how to balance competing stakeholder needs.
Decision-making: Choosing which stakeholder to prioritise in a scenario.
Communication and negotiation: Roleplay activities where students act as stakeholders discussing business strategy.
Empathy and critical thinking: Seeing issues from another person’s point of view.
Enterprise Skills’ Business Simulations plug directly into this topic. Students run a fictional business, make decisions (e.g. pricing, staff hiring, ethical sourcing), and immediately see how different stakeholder groups respond. It’s an immersive way to explore how real-world businesses navigate conflicting interests.
Careers Links
Understanding stakeholders directly supports:
Gatsby Benchmark 4: Linking curriculum to careers through real business behaviour.
Gatsby Benchmark 5: If simulations are delivered in partnership with business volunteers or via facilitated sessions.
Workplace roles that require stakeholder management:
Human Resources Officers
Account Managers
Public Relations Officers
Project Managers
Entrepreneurs
Students also gain insight into the soft skills valued by employers: conflict resolution, collaboration, commercial awareness, and ethical decision-making.
Careers leads can extend the topic with:
Guest talks from local entrepreneurs or business managers
Follow-up sessions exploring roles where stakeholder influence is key
Teaching Notes
What works well:
Roleplay scenarios: Assign stakeholder roles and debate a key decision (e.g. Should the business outsource manufacturing?).
Stakeholder impact grid: A visual tool to map who’s most affected and how.
Local case studies: Use businesses students know — it increases engagement.
Common pitfalls:
Oversimplifying stakeholder views (“Shareholders always want profit”).
Ignoring internal conflicts (e.g. between senior management and employees).
Not teaching the conflict and compromise angle in enough depth.
Extension ideas:
Introduce CSR (Corporate Social Responsibility) and ethical business practices.
Compare stakeholder influence in sole traders vs. PLCs.
Use Enterprise Skills’ simulations to let students experience the consequences of real-time decisions on multiple stakeholders.
Saves planning time: If you’re using the Skills Hub platform, you’ll find a ready-made Stakeholder Scenarios worksheet and exam-style questions — all plug-and-play and mapped to this exact unit.